At the moment ArduiTape can only play .wav files and these .wav files have to be below 20kHz due to limitations of the Arduino Nano. We hope to be able to get the conversions done automatically by the Nano board eventually but development is in an early stage as we've been focusing on getting the boards working first. Arduitape does support sub directories but to move back and forth you need to create a file called ROOT with no extension. This can be done using a text editor like Wordpad. Create a new file, save as ROOT.txt and then rename the file and delete .txt. Put the file in every subdirectory on your SD card. Another thing worth noting when loading 2400 baud wavs is that sometimes the wav will stop playing and it will look like the game hasn't loaded. Just press play and wait 5-10 seconds and the game will start. MSX For the MSX we have adapted a version of CASTools to convert .CAS files into .wav files at the right frequency to work with the ArduiTape. This 14400Hz ...